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Nothing new about this mission. Save the shuttle to a preset and get ready for a
massive engagement of fighters.
Since nearly the entire group emerging from hyperspace will attack the shuttle, you
need to spread fire, attack targets that are in your line of sight but not-necessarily
your CMD, and fire twin concussion missiles into crowds of fighters when they are pursuing
the shuttle.
Despite the odds, most decent dogfighters should be able to get the Shuttle to safety
with relative ease. Just be sure to follow it into hyperspace - it stops short of
the destination in order to stop a homing device. This in turn gives the Hurrin one
last chance, but its a pretty pathetic one. Concentrate all firepower on the muurian
transport, and the rest of the fighters will ignore the shuttle!
Tour of Duty Five:
Mission 1 |
Mission 2 |
Mission 3 |
Mission 4 |
Mission 5 |
Mission 6 |
Mission 7
Table of Contents:
Systems Help |
Prologue
Tour 1 |
Tour 2 |
Tour 3 |
Tour 4 |
Tour 5 |
Tour 6 |
Tour 7
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